Friday, November 12, 2010

A Trip to the Asylum!


In the pursuit of the creepy and disturbing, it was with foolhardy confidence that Danger and I searched, and located the abandoned Crypt of the Nutters.

I am thankful that we emerged untouched, but I can’t help but wonder if we didn’t bring something back with us.

Two Albums you will never hear!

Granted if you did hear the albums, you would most likely wonder what kind of genius could spawn such crafted retardation. Yes, at first it may seem as disjointed ramblings and musical interludes that unfurl in a non-linear Mudslide of Poorly-Conceived Imagery.
But once engrossed sufficiently, you will be sated.

Famicide - Actionable Comments


Famicide - Transmission Errors

Monday, May 17, 2010

Dynamic Targeting Cam!

Another video on camera rigs, this time showing the procedure for creating an actor relative Dynamic Targeting camera, that can be used to draw attention and track fast-moving objects, and compose a shot in an unpredictable, dynamic scenario.

All animation is procedural (aside from the character mocap) so no keyframes are necessary!


Tuesday, May 11, 2010

Actor Relative Camera

This is a quick demo of the procedure for creating an actor relative camera, that tracks objects of interest, all animation is procedural (aside from the character mocap) so no keyframes are necessary! first in a series on procedural cameras.

Sunday, February 21, 2010

Kingspray - 360 game - www.electronicshed.com

Trailer i worked on with the dudes from www.electronicshed.com, awesome graffiti game for the 360, look for it on xbox live!