This is a quick collection of test captures and animation sequences from Stormrise, all created and shot in real-time passes.
All in all these runs took less than half a day, and were immediately functional in-engine, this allowed for experimentation with the number of vehicles used, wheeled vehicle interactions with the world, etc..
Friday, July 17, 2009
Saturday, July 11, 2009
Monday, July 6, 2009
Another transport shot
another shot of the transport's hatch opening up, different angle and animation, added some physics objects and ragdoll crew members getting sucked out the hatch, some very preliminary fume in there to simulate the air being blasted into the vacuum. nasty planet in the background, etc..
Transport flyby test
testing renders and anim of a troop transport thing, wings are constrainted and angled with the ships movement, no fx for that yet. hatch opens, planning for a shot with a bit more action.
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